// *** COMMON CROSS-BROWSER COMPATIBILITY CODE *** var isDOM = document.getElementById?1:0; var isIE = document.all?1:0; var isNS4 = (navigator.appName=='Netscape' && !isDOM)?1:0; var isIE4 = (isIE && !isDOM)?1:0; var isDyn = (isDOM||isIE4||isNS4); function getRef(id, par) { par = (!par ? document : (par.navigator ? par.document : par)); return (isIE ? par.all[id] : (isDOM ? (par.getElementById?par:par.ownerDocument).getElementById(id) : par.layers[id])); } function getSty(id, par) { return (isNS4 ? getRef(id, par) : getRef(id, par).style) } if (!window.LayerObj) var LayerObj = new Function('id', 'par', 'this.ref=getRef(id, par); this.sty=getSty(id, par); return this'); function getLyr(id, par) { return new LayerObj(id, par) } function LyrFn(fn, fc) { LayerObj.prototype[fn] = new Function('var a=arguments,p=a[0]; with (this) { '+fc+' }'); } LyrFn('x','if (!isNaN(p)) sty.left=p; else return parseInt(sty.left)'); LyrFn('y','if (!isNaN(p)) sty.top=p; else return parseInt(sty.top)'); LyrFn('vis','sty.visibility=p'); LyrFn('bgColor','if (isNS4) sty.bgColor=(p?p:null); ' + 'else sty.backgroundColor=p'); LyrFn('bgImage','if (isNS4) sty.background.src=(p?p:null); ' + 'else sty.backgroundImage=(p?"url("+p+")":"") '); LyrFn('write','if (isNS4) with (ref.document) {write(p);close()} else ref.innerHTML=p'); LyrFn('alpha','var f=ref.filters; if (f) {' + 'if (sty.filter.indexOf("alpha")==-1) sty.filter+="alpha()"; ' + 'if (f.length&&f.alpha) f.alpha.opacity=p } else if (isDOM) sty.MozOpacity=(p/100)'); function setLyr(lVis, docW, par) { if (!setLyr.seq) setLyr.seq=0; if (!docW) docW=0; var obj = (!par ? (isNS4 ? window : document.body) : (!isNS4 && par.navigator ? par.document.body : par)); var newID='_js_layer_'+setLyr.seq++; if (isIE) obj.insertAdjacentHTML('beforeEnd', '
'); else if (isDOM) { var newL=document.createElement('div'); obj.appendChild(newL); newL.id=newID; newL.style.position='absolute'; } else if (isNS4) { var newL=new Layer(docW, obj); newID=newL.id; } var lObj=getLyr(newID, par); with (lObj.sty) { visibility=lVis; left=0; top=0; width=docW } return lObj; } if (!window.page) var page = { win: window, minW: 0, minH: 0 } page.winW=function() { return Math.max(this.minW, isIE?this.win.document.body.clientWidth:this.win.innerWidth) } page.winH=function() { return Math.max(this.minH, isIE?this.win.document.body.clientHeight:this.win.innerHeight) } page.scrollX=function() { return isIE?this.win.document.body.scrollLeft:this.win.pageXOffset } page.scrollY=function() { return isIE?this.win.document.body.scrollTop:this.win.pageYOffset } // *** MOUSE EVENT CONTROL FUNCTIONS *** // Most of these are passed the relevant 'menu Name' and 'item Number'. // The 'with (this)' means it uses the properties and functions of the current menu object. function popOver(mN, iN) { with (this) { // Cancel any pending menu hides from a previous mouseout. clearTimeout(hideTimer); // Set the 'over' variables to point to this item. overM = mN; overI = iN; // A quick reference to this item. var thisI = menu[mN][iN]; // Call the 'onMouseOver' event if it exists, and the item number is 1 or more. if (iN && this.onmouseover) this.onmouseover(); // Remember what was lit last time, and compute a new hierarchy. litOld = litNow; litNow = new Array(); var litM = mN, litI = iN; while(1) { litNow[litM] = litI; // If we've reached the top of the hierarchy, exit loop. if (litM == 'root') break; // Otherwise repeat with this menu's parent. litI = menu[litM][0].parentItem; litM = menu[litM][0].parentMenu; } // If the two arrays are the same, return... no use hiding/lighting otherwise. var same = true; for (var z in menu) if (litNow[z] != litOld[z]) same = false; if (same) return; // Cycle through menu array, lighting and hiding menus as necessary. for (thisM in menu) { // Doesn't exist yet? Keep rollin'... if (!menu[thisM][0].lyr) continue; // The number of this menu's item that is to be lit, undefined if none. litI = litNow[thisM]; oldI = litOld[thisM]; // If it's lit now and wasn't before, highlight... if (litI && (litI != oldI)) changeCol(thisM, litI, true); // If this item was lit but another is now, dim the old item. if (oldI && (oldI != litI)) changeCol(thisM, oldI, false); // If this menu has no items from the current hierarchy in it, hide it. if (isNaN(litI)) { menu[thisM][0].lyr.vis('hidden') } } // Get target menu to show - if we've got one, position & show it. clearTimeout(showTimer); nextMenu = ''; if (thisI.type == 'sm:') { // The target menu and the layer object of the current menu itself (not this item). var targ = thisI.href, lyrM = menu[mN][0].lyr; // Add current menu/item positions to the target's offset to set its position, show it. with (menu[targ][0]) { // If it's not created yet, call the update function. if (!lyr) update(targ); // Update routine hasn't created it (page not loaded etc)? Nothing to see here... if (!lyr) return; // If the offset is a number add this item's position else just calculate position. lyr.x(eval(offX) + (typeof(offX)=='number' ? lyrM.x() + thisI.lyr.x() : 0)); lyr.y(eval(offY) + (typeof(offY)=='number' ? lyrM.y() + thisI.lyr.y() : 0)); // Either show immediately or after a delay if set. Set nextMenu to the impending show. showStr = myName + '.menu.' + targ + '[0].lyr.vis("visible")'; nextMenu = targ; if (showDelay) showTimer = setTimeout(showStr, showDelay); else eval(showStr); } } }} function popChangeCol(mN, iN, isOver) { with (this.menu[mN][iN]) { // Swap the background colour/image depending on highlight state. // If it's got a period in it, call it an image, otherwise it must be a colour. var col = isOver ? overCol : outCol; if (col.indexOf('.') == -1) lyr.bgColor(col); else lyr.bgImage(col); // Test for other style changes, we can skip them if not needed. var doFX = ((overClass != outClass) || (outBorder != overBorder)); // In Netscape 4, rewrite layer contents (causes a little flickering)... if (doFX && isNS4) lyr.write(this.getHTML(mN, iN, isOver)); // ...otherwise manipulate the DOM tree for IE/NS6+ (faster than rewriting contents). else if (doFX) with (lyr.ref) { className = (isOver ? overBorder : outBorder); var chl = (isDOM ? childNodes : children) for (var i = 0; i < chl.length; i++) chl[i].className = (isOver ? overClass : outClass); } // Alpha filtering activated? Might as well set that then too... // Weirdly it has to be done after the border change, another random Mozilla bug... if (typeof(outAlpha)=='number') lyr.alpha(isOver ? overAlpha : outAlpha); }} function popOut(mN, iN) { with (this) { // Sometimes, across frames, overs and outs can get confused. If this is called before // the relevant over command, return... if ((mN != overM) || (iN != overI)) return; // Evaluate the onmouseout event, if any. if (this.onmouseout) this.onmouseout(); var thisI = menu[mN][iN]; // Stop showing another menu if this item isn't pointing to the same one. if (thisI.href != nextMenu) clearTimeout(showTimer); // Hide all menus rapidly (if it's a root menu item without a popout) or as specified. // Remember that the timeout is cancelled by another instance of the over function. // Calling 'over("root", 0)' hides all menus but the root menu, and highlights no items. // If hideDelay equals zero the menus are never hidden. if (hideDelay) { var delay = ((mN == 'root') && (thisI.type != 'sm:')) ? 50 : hideDelay; hideTimer = setTimeout(myName + '.over("root", 0)', delay); } // Clear the 'over' variables. overM = 'root'; overI = 0; }} function popClick(evt) { with (this) { // If the moused over item number isn't 0, activate it! if (overI) { // Evaluate the onclick event, if any. if (this.onclick) this.onclick(); var thisI = menu[overM][overI]; with (thisI) switch (type) { // Targeting another popout? Clicking will get you nowhere... case 'sm:': return; // A JavaScript function? Eval() it and break out of switch. case 'js:': { eval(href); break } // Otherwise, point to the window if nothing else and navigate. case '': type = 'window'; default: if (href) eval(type + '.location.href = "' + href + '"'); } } // Whatever happens, hide the menus when clicked. over('root', 0); }} function popClearLyr(wN) { with (this) { // Pass a window name on unload. Any menus in that window have their layer objects // deleted, for recreation later, seems to be necessary for NS4. for (mN in menu) with (menu[mN][0]) if (par == wN) lyr = null; }} // *** MENU OBJECT CONSTRUCTION FUNCTIONS *** // This takes arrays of data and names and assigns the values to a specified object. function addProps(obj, data, names, addNull) { for (var i = 0; i < names.length; i++) if(i < data.length || addNull) obj[names[i]] = data[i]; } function ItemStyle() { // Like the other constructors, this passes a list of property names that correspond to the list // of arguments. Feel free to add more than the first 4 to the addItem() command if you want. var names = ['len', 'spacing', 'popInd', 'popPos', 'pad', 'outCol', 'overCol', 'outClass', 'overClass', 'outBorder', 'overBorder', 'outAlpha', 'overAlpha']; addProps(this, arguments, names, true); } function popStartMenu(mName) { with (this) { // Create a new array within the menu object if none exists already, and a new menu object within. if (!menu[mName]) { menu[mName] = new Array(); menu[mName][0] = new Object(); } // Set this as the active menu to which new items are added, and clean out existing items. actMenu = mName; menu[mName].length = 1; nextItem = 1; // A quick reference to the current menu descriptor -- array index 0, 1+ are items. var aM = menu[mName][0]; // Not all of these are actually passed to the constructor -- the last two are null. // N.B: I pass 'isVert' twice so the first parameter (the menu name) is overwritten & ignored. var names = ['isVert', 'isVert', 'offX','offY', 'width', 'itemSty', 'par', 'parentMenu', 'parentItem']; addProps(aM, arguments, names, true); // Reuse old layers if we can, no use creating new ones every time the menus refresh. if (!aM.lyr) aM.lyr = null; }} function popAddItem() { with (this) { // Add these properties onto a new 'active Item' at the end of the active menu. var aI = menu[actMenu][nextItem++] = new Object(); // Add function parameters to object. Again, the last three are undefined, set later. var names = ['text', 'href', 'type', 'itemSty', 'len', 'spacing', 'popInd', 'popPos', 'pad', 'outCol', 'overCol', 'outClass', 'overClass', 'outBorder', 'overBorder', 'outAlpha', 'overAlpha', 'iW', 'iH', 'lyr']; addProps(aI, arguments, names, true); // Find an applicable itemSty -- either passed to this item or the menu[0] object. var iSty = (arguments[3] ? arguments[3] : menu[actMenu][0].itemSty); // Loop through its properties, add them if they don't already exist (overridden e.g. length). for (prop in iSty) if (aI[prop] == window.UnDeFiNeD) aI[prop] = iSty[prop]; // In NS4, since borders are assigned to the table rather than layer, increase padding. if (isNS4 && aI.outBorder) aI.pad++; }} // *** MAIN MENU CREATION/UPDATE FUNCTIONS *** // Returns the inner HTML of an item, used for menu generation, and highlights in NS4. function popGetHTML(mN, iN, isOver) { with (this) { var itemStr = ''; with (menu[mN][iN]) { var textClass = (isOver ? overClass : outClass); // If we're supposed to add a popout indicator, add it before text so it appears below in NS4. // Note the (iW - 15): the position is hardcoded at 15px from the item's right edge. if ((type == 'sm:') && popInd) { if (isNS4) itemStr += '' + popInd + ''; else itemStr += '
' + popInd + '
'; } // For NS4, if a border is assigned, add a spacer to push border out to layer edges. // The text layer must completely overlay this table as well for proper click capturing. // Add a link both to generate an onClick event and to stop the ugly I-beam text cursor appearing. if (isNS4) itemStr += (outBorder ? '' : '') + '' + text + ''; // IE4+/NS6 is an awful lot easier to work with sometimes. else itemStr += '
' + text + '
'; } return itemStr; }} // The main menu creation/update routine. Optionally pass the name of one menu to update. function popUpdate(upMN) { with (this) { // 'isDyn' (set at the very top of the script) signifies a DHTML-capable browser. if (!isDyn) return; // Loop through menus, using properties of menu description object (array index 0)... for (mN in menu) with (menu[mN][0]) { // If we're updating one specific menu, only run the code for that. if (upMN && (upMN != mN)) continue; // Another check -- if it's in another window that hasn't loaded completely, we shouldn't // create layers dynamically. par equals nothing for the current window, incidentally, // and subframes will have a script in them to set document.readyState for NS browsers. var eP = eval(par); if (eP && eP.navigator && (eP.document.readyState != 'complete')) continue; // Variable for holding HTML for items and positions of next item. var str = '', iX = 0, iY = 0; // Remember, items start from 1 in the array (0 is menu object itself, above). // Also use properties of each item nested in the other with() for construction. for (var iN = 1; iN < menu[mN].length; iN++) with (menu[mN][iN]) { // An ID for divs/layers contained within the menu. var itemID = myName + '_' + mN + '_' + iN; // Now is a good time to assign another menu's parent to this if we've got a popout item. if (type == 'sm:') { menu[href][0].parentMenu = mN; menu[href][0].parentItem = iN; } // NS6 disagrees with other browsers as to whether borders increase widths, so fix here. var shrink = (outBorder && isDOM && !isIE ? 2 : 0) // The actual dimensions of the items, store as item properties so they can be accessed later. iW = (isVert ? width : len) - shrink; iH = (isVert ? len : width) - shrink; // Have we been given a background image? It'll have a period in its name if so... var isImg = (outCol.indexOf('.') != -1) ? true : false; // Create a div or layer text string with appropriate styles/properties. // OK, OK, I know this is a little obtuse in syntax, but it's small... // At the end we set the alpha transparency (if specified) and cursor to be a hand // if it's not a 'sm:' item or blank -- those items get a regular cursor if (isDOM || isIE4) { str += '
' + getHTML(mN, iN, false) + (isNS4 ? '' : '
'); // Move next item position down or across by this item's length and additional spacing. // Subtract 1 so borders overlap slightly. var spc = (outBorder ? 1 : 0) if (isVert) iY += len + spacing - spc; else iX += len + spacing - spc; // End loop through items and with(menu[mN][iN]). } // Now, create a new layer/div object using my setLyr() function above. // N.B: Still using properties of menu[mN][0]... // If we've got a layer created already, there's no use creating another!. // In IE4, we must shrink the menus to stop them sizing to the full body size -- thanks // to Jeff Blum and Paul Maden for debugging this for me :). Also we've got to set a // timeout to fix up IE4 again on menu update, for some obscure reason. if (!lyr) lyr = setLyr('hidden', 3, eval(par)); else if (isIE4) setTimeout(myName + '.menu.' + mN + '[0].lyr.sty.width=9', 50); // Whatever happens, give it a high Z-index, and write its content. with (lyr) { sty.zIndex = 1000; write(str) } // Now items have been written, loop through them again to set up references. for (var i = 1; i < menu[mN].length; i++) menu[mN][i].lyr = getLyr(myName + '_' + mN + '_' + i, lyr.ref); // End loop through menus and with (menu[mN][0]). } // Position and show the root menu now that's all over. Phew! position(); menu.root[0].lyr.vis('visible'); }} function popPosition(wN) { with (this) { // Pass this a window name to position the absolute menus in that window, otherwise all are. for (mN in menu) if (!wN || menu[mN][0].par == wN) with (menu[mN][0]) { // If the menu hasn't been created, and there's no layer reference, return. if (!lyr) return; // If either of the offsets is a string or its the root menu, position it. if (typeof(offX)!='number' || mN=='root') lyr.x(eval(offX)); if (typeof(offY)!='number' || mN=='root') lyr.y(eval(offY)); } }} // *** POPUP MENU MAIN OBJECT CONSTRUCTOR *** function PopupMenu(myName) { // These are the properties of any PopupMenu objects you create. this.myName = myName; // Manage what gets lit and shown when. this.showTimer = 0; this.hideTimer = 0; this.showDelay = 0; this.hideDelay = 500; this.showMenu = ''; // 'menu': the main data store, contains subarrays for each menu e.g. pMenu.menu['root'][]; this.menu = new Array(); // litNow and litOld arrays control what items get lit in the hierarchy. this.litNow = new Array(); this.litOld = new Array(); // The item the mouse is currently over. Used by click processor to help NS4. this.overM = 'root'; this.overI = 0; // The active menu and next item to which addItem() will assign its results. startMenu() sets // these automatically, set them manually if you want to call addItem() yourself, e.g.: // actMenu = 'root'; nextItem = 5; addItem('Another root menu item'...); this.actMenu = ''; this.nextItem = 1; // Functions to create and manage the menu. this.over = popOver; this.changeCol = popChangeCol; this.out = popOut; this.click = popClick; this.clearLyr = popClearLyr; this.startMenu = popStartMenu; this.addItem = popAddItem; this.getHTML = popGetHTML; this.update = popUpdate; this.position = popPosition; } var hBar = new ItemStyle(13, 7, '', 0, 0, '', '#d50b1f', 'itemText', 'itemText', '', '', null, null); var subM = new ItemStyle(19, 0, '>', -15, 2, '#e10005', '#ffffff', 'itemText', 'itemHover', 'itemBorder', 'itemBorder', null, null); var crazy = new ItemStyle(22, 1, '>', -15, 2, '#666699', '#CC6600', 'crazyText', 'crazyHover', 'crazyBorder', 'crazyBorderOver', 80, 90); // A PopupMenu() object must be passed its own name so it can reference itself when the menu // is active. We also use a 'with' block to work with its properties and functions below. var pMenu = new PopupMenu('pMenu'); with (pMenu) { startMenu('root', true, 0, 91, 113, hBar); addItem('
SERVICES  
','mservices','sm:'); addItem('
PROJECTS  
','projectsDB.asp',''); addItem('
CAREERS  
','mcareers','sm:'); addItem('
NEWS  
','mnews','sm:'); addItem('
COMPANY  
','mcompany','sm:'); addItem('
LOCATIONS  
','flashmap.asp',''); addItem('
CONTACT US  
','disciplines2.asp?MenuID=6',''); addItem('
                           FTP  
','javascript:void(0);',''); addItem('
HOME  
','default.asp',''); startMenu('mservices', true, 114, -3, 160, subM); addItem('Overview', 'Overview_Services.asp?MenuID=19', ''); addItem('Airports and Aviation', 'mairports_and_aviation', 'sm:'); addItem('Environmental Services', 'menvironmental_services', 'sm:'); addItem('Forensic Engineering', 'mforensic_engineering', 'sm:'); addItem('Intelligent Transportation', 'mintelligent_transportation', 'sm:'); addItem('Land Development', 'mland_development', 'sm:'); addItem('Transit', 'mtransit', 'sm:'); addItem('Transportation', 'mtransportation', 'sm:'); addItem('Urban Planning / Landscape', 'murban_planning__landscape', 'sm:'); addItem('Water Resources', 'mwater_resources', 'sm:'); addItem('Wireless Communications', 'mwireless_communications', 'sm:'); startMenu('mcareers', true, 114, -3, 160, subM); addItem('Overview', 'overview_Careers.asp?MenuID=86', ''); addItem('Career Opportunities', 'mcareer_opportunities', 'sm:'); addItem('College and Grad Students', 'mcollege_and_grad_students', 'sm:'); addItem('Why KHA', 'mwhy_kha', 'sm:'); addItem('Apply Online', 'disciplines.asp?MenuID=90', ''); startMenu('mnews', true, 114, -3, 160, subM); addItem('Latest News', 'disciplines.asp?MenuID=102', ''); addItem('Archived News', 'disciplines.asp?MenuID=103', ''); addItem('Media Contact', 'disciplines.asp?MenuID=104', ''); startMenu('mcompany', true, 114, -3, 160, subM); addItem('About Us', 'overview.asp?MenuID=105', ''); addItem('Philosophy', 'disciplines.asp?MenuID=216', ''); addItem('Awards', 'disciplines.asp?MenuID=106', ''); addItem('History', 'disciplines.asp?MenuID=107', ''); addItem('Publications', 'disciplines.asp?MenuID=118', ''); startMenu('mairports_and_aviation', true, 159, 0, 160, subM); addItem('Overview', 'disciplines.asp?MenuID=26', ''); addItem('Aviation Awards', 'disciplines.asp?MenuID=207', ''); addItem('Airside Services', 'disciplines.asp?MenuID=22', ''); addItem('Landside Services', 'disciplines.asp?MenuID=21', ''); addItem('Operations Strategies', 'disciplines.asp?MenuID=24', ''); addItem('Parking', 'disciplines.asp?MenuID=221', ''); addItem('Pavement', 'disciplines.asp?MenuID=25', ''); addItem('Planning', 'disciplines.asp?MenuID=20', ''); addItem('System Development/Security', 'disciplines.asp?MenuID=23', ''); startMenu('menvironmental_services', true, 159, 0, 160, subM); addItem('Overview', 'disciplines.asp?MenuID=36', ''); addItem('Documentation', 'disciplines.asp?MenuID=28', ''); addItem('Hazardous Materials', 'disciplines.asp?MenuID=30', ''); addItem('Natural Resources', 'disciplines.asp?MenuID=31', ''); addItem('Permitting', 'disciplines.asp?MenuID=32', ''); addItem('Planning', 'disciplines.asp?MenuID=29', ''); addItem('Protected Species', 'disciplines.asp?MenuID=33', ''); addItem('Water Quality', 'disciplines.asp?MenuID=34', ''); addItem('Wetlands', 'disciplines.asp?MenuID=27', ''); startMenu('mforensic_engineering', true, 159, 0, 160, subM); addItem('Overview', 'disciplines.asp?MenuID=197', ''); addItem('Building Systems', 'disciplines.asp?MenuID=198', ''); addItem('Due Diligence', 'disciplines.asp?MenuID=199', ''); addItem('Environmental', 'disciplines.asp?MenuID=200', ''); addItem('Premises Liability', 'disciplines.asp?MenuID=203', ''); addItem('Product Liability', 'disciplines.asp?MenuID=204', ''); addItem('Storm Damage', 'disciplines.asp?MenuID=205', ''); addItem('Vehicle Accidents', 'disciplines.asp?MenuID=206', ''); addItem('Animations', 'disciplines.asp?MenuID=215', ''); startMenu('mintelligent_transportation', true, 159, 0, 160, subM); addItem('Overview', 'disciplines.asp?MenuID=41', ''); addItem('Feasibility and Planning', 'disciplines.asp?MenuID=39', ''); addItem('Parking', 'disciplines.asp?MenuID=222', ''); addItem('Plans and Specs', 'disciplines.asp?MenuID=40', ''); addItem('System Integration', 'disciplines.asp?MenuID=38', ''); addItem('Construction Support', 'disciplines.asp?MenuID=37', ''); addItem('KITS', 'disciplines.asp?menuID=209', ''); startMenu('mland_development', true, 159, 0, 160, subM); addItem('Overview', 'disciplines.asp?MenuID=56', ''); addItem('Environmental Services', 'disciplines.asp?MenuID=52', ''); addItem('Land Plan / Landscape', 'disciplines.asp?MenuID=51', ''); addItem('Predevelopment Services', 'disciplines.asp?MenuID=49', ''); addItem('Regulatory Approvals', 'disciplines.asp?MenuID=50', ''); addItem('Site Engineering', 'disciplines.asp?MenuID=54', ''); addItem('Surveying / Mapping', 'disciplines.asp?MenuID=53', ''); addItem('Transportation Plan / Traffic', 'disciplines.asp?MenuID=55', ''); startMenu('mtransit', true, 159, 0, 160, subM); addItem('Overview', 'disciplines.asp?MenuID=48', ''); addItem('Corridor Studies', 'disciplines.asp?MenuID=43', ''); addItem('Engineering', 'disciplines.asp?MenuID=44', ''); addItem('HOV/ Bus Rapid', 'disciplines.asp?MenuID=47', ''); addItem('Modeling / Simulation', 'disciplines.asp?MenuID=45', ''); addItem('People Movers', 'disciplines.asp?MenuID=46', ''); addItem('System Plans', 'disciplines.asp?MenuID=42', ''); startMenu('mtransportation', true, 159, 0, 160, subM); addItem('Overview', 'disciplines.asp?MenuID=64', ''); addItem('Bridge Engineering', 'disciplines.asp?MenuID=59', ''); addItem('Corridor Planning', 'disciplines.asp?MenuID=57', ''); addItem('Environmental Analysis', 'disciplines.asp?MenuID=61', ''); addItem('Parking', 'disciplines.asp?MenuID=62', ''); addItem('Roadway Design', 'disciplines.asp?MenuID=58', ''); addItem('Traffic Engineering', 'disciplines.asp?MenuID=60', ''); addItem('Transportation Planning', 'disciplines.asp?MenuID=63', ''); startMenu('murban_planning__landscape', true, 159, 0, 160, subM); addItem('Overview', 'disciplines.asp?MenuID=71', ''); addItem('Community Planning', 'disciplines.asp?MenuID=68', ''); addItem('Construction ', 'disciplines.asp?MenuID=69', ''); addItem('Landscape Architecture', 'disciplines.asp?MenuID=67', ''); addItem('Recreation / Parks', 'disciplines.asp?MenuID=128', ''); addItem('Redevelopment', 'disciplines.asp?MenuID=66', ''); addItem('Urban Design', 'disciplines.asp?MenuID=65', ''); addItem('Visioning / Public Inv', 'disciplines.asp?MenuID=70', ''); startMenu('mwater_resources', true, 159, 0, 160, subM); addItem('Overview', 'disciplines.asp?MenuID=72', ''); addItem('Alternative Supplies', 'disciplines.asp?MenuID=78', ''); addItem('Flood Control', 'disciplines.asp?MenuID=76', ''); addItem('Stormwater Management', 'disciplines.asp?MenuID=75', ''); addItem('Wastewater', 'disciplines.asp?MenuID=74', ''); addItem('Water Permitting', 'disciplines.asp?MenuID=77', ''); addItem('Water Supply / Treatment', 'disciplines.asp?MenuID=73', ''); startMenu('mwireless_communications', true, 159, 0, 160, subM); addItem('Overview', 'disciplines.asp?MenuID=79', ''); startMenu('mcareer_opportunities', true, 159, 0, 160, subM); addItem('Overview', 'disciplines.asp?MenuID=91', ''); addItem('Hot Needs', 'KHAneeds.asp?MenuId=92', ''); startMenu('mcollege_and_grad_students', true, 159, 0, 160, subM); addItem('Overview', 'disciplines.asp?MenuID=98', ''); addItem('Campus Schedule', 'disciplines.asp?MenuID=101', ''); addItem('Our Needs', 'disciplines.asp?MenuID=99', ''); addItem('Special Opportunities', 'disciplines.asp?MenuID=220', ''); addItem('What to Expect', 'disciplines.asp?MenuID=100', ''); startMenu('mwhy_kha', true, 159, 0, 160, subM); addItem('Overview', 'disciplines.asp?MenuID=93', ''); addItem('Approach', 'disciplines.asp?MenuID=95', ''); addItem('Benefits', 'disciplines.asp?MenuID=96', ''); addItem('Best Places', 'disciplines.asp?MenuID=94', ''); addItem('Training', 'disciplines.asp?MenuID=97', ''); } var popOldOL = window.onload; window.onload = new Function('if (popOldOL) popOldOL(); pMenu.update()'); window.onresize = new Function('ns4BugCheck(); pMenu.position()'); window.onscroll = new Function('pMenu.position()'); if (isNS4) document.captureEvents(Event.CLICK); // Likewise add in any other menu objects created into the click handler... document.onclick = new Function('evt', 'pMenu.click(); ' + 'if (isNS4) return document.routeEvent(evt)'); // A small function that refreshes NS4 on horizontal resize, called above. var origWinWidth = window.innerWidth; function ns4BugCheck() { if (isNS4 && origWinWidth != window.innerWidth) location.reload() } // Activate the onscroll event for NS browsers. if (!isIE) { var nsScrollX = page.scrollX(), nsScrollY = page.scrollY(); setInterval('if (nsScrollY!=pageYOffset || nsScrollX!=pageYOffset) ' + '{ nsScrollX=pageXOffset; nsScrollY=pageYOffset; window.onscroll() }', 50); } pMenu.onclick = function() { with (this) { // Do actions depending on the item that the mouse was over at the time of the click. // You may with to use nested IFs or 'switch' statements etc. if you're familiar with JS. if (overM == 'mservices' && overI == 2) location.href = 'disciplines.asp?MenuID=26'; if (overM == 'mservices' && overI == 3) location.href = 'disciplines.asp?MenuID=36'; if (overM == 'mservices' && overI == 4) location.href = 'disciplines.asp?MenuID=197'; if (overM == 'mservices' && overI == 5) location.href = 'disciplines.asp?MenuID=41'; if (overM == 'mservices' && overI == 6) location.href = 'disciplines.asp?MenuID=56'; if (overM == 'mservices' && overI == 7) location.href = 'disciplines.asp?MenuID=48'; if (overM == 'mservices' && overI == 8) location.href = 'disciplines.asp?MenuID=64'; if (overM == 'mservices' && overI == 9) location.href = 'disciplines.asp?MenuID=71'; if (overM == 'mservices' && overI == 10) location.href = 'disciplines.asp?MenuID=72'; if (overM == 'mservices' && overI == 11) location.href = 'disciplines.asp?MenuID=79'; if (overM == 'mcareers' && overI == 2) location.href = 'disciplines.asp?MenuID=91'; if (overM == 'mcareers' && overI == 3) location.href = 'disciplines.asp?MenuID=98'; if (overM == 'mcareers' && overI == 4) location.href = 'disciplines.asp?MenuID=93'; //if (overM == 'root') { //switch(overI) { //} //} //if (overM == 'root' && overI == 1) status = 'Congratulations, you\'ve mastered clicking!'; //if (overM == 'root' && overI == 2) location.href = 'edit.html'; }} // Set the status message to the URL if the 'action type' is nothing, and clear on mouseout. pMenu.onmouseover = function() { with (this) { // By now, you either have my JS Object Browser script from my site or you want it... try // embedding in an IFrame and typing 'pMenu' into its Go To field to see the menu internals. with (menu[overM][overI]) if (!type) status = href; }} pMenu.onmouseout = function() { status = '' } // This illustrates changing the contents of the menu -- delete this, it's unnecessary... function changeMenu() { with (pMenu) { // Call the update function to implement our changes. update(); }} // This is just the moving command called when you click the feature list. function moveRoot() { with (pMenu.menu.root[0].lyr) x( (x()<100) ? 100 : 5); }